package engine.display.Story.ActionItem 
{
	import engine.display.Story.StoryMoveEvent.StoryEvent;
	import engine.display.Story.StoryVo;
	
	import flash.display.Sprite;
	import flash.events.EventDispatcher;
	
	/**
	 * ...动作类型基础类
	 * @author WangHaiBo  www.woniu.com
	 */
	public class BaseAction extends Sprite
	{
		
		public function BaseAction() 
		{
			
		}
		/**
		 * 显示剧情信息
		 * @param	val
		 */
		public function showInfo(val:StoryVo):void
		{
			
		}
		/**
		 * 动作完成
		 */
		public function actionOver():void
		{
			dispatchEvent(new StoryEvent(StoryEvent.TALK_OVER))
		}
		
	}

}